AI Insights · Timothy · July 2023
Top 5 Roguelike Games on Android in Poland - Q2 2023
In Q2 2023, the top 5 roguelike games on Android in Poland showed varied performance in terms of downloads, revenue, and active users, with notable trends for each game.
In Q2 2023, the top 5 roguelike games on Android in Poland demonstrated varied performance across different metrics. The data from Sensor Tower provides a comprehensive look into weekly downloads, revenue, and active user trends for each game.
Diablo Immortal from Blizzard Entertainment, Inc. experienced a fluctuating trend in weekly revenue, peaking at approximately $27.8K in early April and seeing a low of around $13.3K in late May. Weekly downloads showed a general decline from 2.7K at the end of March to 1.9K by the end of June. Active users also saw a decrease, starting at 17.8K in late March and dropping to 13.4K by the end of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD saw a varied revenue trend, with highs reaching $21.6K in early June and lows around $9.8K in mid-May. Downloads peaked at 9K in mid-April but fell to 7.6K by the end of June. Active users had a high of 33.9K in mid-April, with a slight drop to 29.8K by the end of June.
RAID: Shadow Legends from Plarium Global Ltd showed a consistent revenue trend, peaking at $15.3K in early April and seeing a low of $9.9K in late May. Downloads were relatively stable, with a peak of 2.4K in mid-May and a low of 893 in mid-June. Active users fluctuated slightly, starting at 15.1K in late March and ending at 12.2K by the end of June.
AFK Arena by LilithGames had a steady revenue trend, peaking at $12.7K in early April and seeing a low of $7.9K by the end of June. Downloads showed a downward trend from 744 in late March to 429 by the end of June. Active users started at 18.9K in late March and decreased to 13.7K by the end of June.
Idle Heroes from DHGAMES experienced a variable revenue trend, peaking at $12.1K in mid-June and seeing a low of $2.6K in mid-April. Downloads saw a peak of 2.3K in early June and a low of 649 in late April. Active users showed a slight fluctuation, starting at 13.3K in late March and ending at 13.5K by the end of June.
For more detailed insights and data on the performance of these games, visit Sensor Tower.